Platform SDK: Agent |
HRESULT Wait( long dwReqID, // request ID long * pdwReqID // address of request ID );
Holds the character's animation queue at the specified animation (request) until another request for another character completes.
Use this method only when you support multiple (simultaneous) characters and want to sequence their interaction. (For a single character, each animation request is played sequentially--after the previous request completes.) If you have two characters and want one character's animation request to wait until the other character's animation completes, set the Wait method to the other character's animation request ID.