Platform SDK: Agent |
HRESULT DblClick( long dwCharID, // character ID short fwKeys, // mouse button and modifier key state long x, // x coordinate of mouse pointer long y // y coordinate of mouse pointer );
Notifies a client application when the user double-clicks a character.
0x0001 | Left Button |
0x0010 | Middle Button |
0x0002 | Right Button |
0x0004 | Shift Key Down |
0x0008 | Control Key Down |
0x0020 | Alt Key Down |
0x1000 | Event occurred on the character's taskbar icon |
This event is sent to the input-active client of the character. If none of the character's clients are input-active, the server notifies the character's active client. If the character is visible, the server also makes that client input-active and sends the IAgentNotifySink::ActivateInputState. If the character is hidden, the character is also automatically shown.