Platform SDK: Agent

IAgentNotifySink::DblClick

HRESULT DblClick(
   long dwCharID,  // character ID
   short fwKeys,   // mouse button and modifier key state
   long x,         // x coordinate of mouse pointer
   long y          // y coordinate of mouse pointer
);                          

Notifies a client application when the user double-clicks a character.

dwCharID
Identifier of the double-clicked character.
fwKeys
A parameter that indicates the mouse button and modifier key state. The parameter can return any combination of the following:
0x0001 Left Button
0x0010 Middle Button
0x0002 Right Button
0x0004 Shift Key Down
0x0008 Control Key Down
0x0020 Alt Key Down
0x1000 Event occurred on the character's taskbar icon

x
The x-coordinate of the mouse pointer in pixels, relative to the screen origin (upper left).
y
The y-coordinate of the mouse pointer in pixels, relative to the screen origin (upper left).

This event is sent to the input-active client of the character. If none of the character's clients are input-active, the server notifies the character's active client. If the character is visible, the server also makes that client input-active and sends the IAgentNotifySink::ActivateInputState. If the character is hidden, the character is also automatically shown.