Platform SDK: Agent |
New Custom Character
Resets the Editor for creating a new Custom character definition. If an existing character is loaded and has unsaved edits to a file(s), the Editor displays a message to determine whether to save or discard unsaved changes.
Open Character Definition
Displays the Open File dialog box, enabling you to open an existing character definition file for editing. If an existing character is loaded and has unsaved edits to a file(s), the Editor displays a message to determine whether to save or discard unsaved changes.
Save Character Definition
Saves the character definition. If the character definition does not exist (has not been named), the Editor displays the Save As dialog box for input of the filename.
Build Character
Builds a Microsoft Agent character from the character definition.
Print Character Definition
Prints the current character definition file open in the Editor.
Cut
Removes the selected item in the Editor and places it on the Windows Clipboard.
Copy
Copies the selected item in the Editor to the Windows Clipboard.
Paste
Copies data from the current Windows Clipboard to the selected location.
Delete
Removes the selected item from the Editor.
Undo
Removes a change made in the Editor.
Redo
Reverses an undo action in the Editor.
New Animation
Creates a new animation object in the Editor.
New Animation Frame
Creates a new frame for an animation.
Preview
Plays an animation, starting from its selected frame.
Plays an animation's exit branching, starting from its selected frame.
Stop Preview
Stops playing the preview of an animation.
Add Image File
Displays the Select Image File dialog box. Selected images are added to the list.
Move Up
Moves an image up in the ordered (z-ordered) list. In a frame's images list, this moves the image up in the visual z-order.
Move Down
Moves an image down in the ordered (z-ordered) list. In a frame's images list, this moves the image down in the visual z-order.